Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals update.
LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
S3 Graphics brings 3D applications to life with fully programmable OpenGL® 3.0 API and GLSL 1.3 shading language support in latest beta driver release Fremont, California, December 2, 2008 - S3 ...
There's a lot of movement happening with graphics APIs at the moment. DirectX is poised to become the new standard for current and next-generation hardware, while AMD appear to have pulled the plug on ...
Khronos Group, an open consortium of hardware and software companies, has officially taken the wraps off Vulkan, previously referred to as the Next Generation OpenGL or glNext. Built for modern ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
− Support for OpenGL 3.0 and new AMD extensions now available, OpenGL 3.1 support to follow − SUNNYVALE, Calif. — April 9 , 2009 — AMD (NYSE: AMD) today announced its renewed commitment to the OpenGL ...
With one of the world's biggest game developers announcing its plans to go cross-platform earlier this week, now might be an opportune moment to introduce a new version of the most popular ...