With reported 3x speed gains and limited degradation in output quality, the method targets one of the biggest pain points in production AI systems: latency at scale.
Abstract: The integration of gaze/eye tracking into virtual and augmented reality devices has unlocked new possibilities, offering a novel human-computer interaction (HCI) modality for on-device ...
Brasfoot Save Editor is an advanced and interactive command-line editor (CLI) for viewing and modifying Brasfoot game save files (.s22). Built in Java and using the Kryo library for data ...
This project, Uber Low-Level System Design in Cpp, aims to simulate a simplified version of the ride-hailing service Uber using modern C++ features. The primary objective behind this project is to ...
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Abstract: Ultra-low latency is needed to facilitate the exponential growth of 6G communication networks for real-time consumer electronic applications, like autonomous vehicles, augmented reality, ...